spawnbox.ext.Audio
Parameters:
spawnbox.ext.Audio(filename: str, loops = 0)QUICK NOTE: YOU CAN'T CHANGE THE FILE AFTER INITIALIZING AN AUDIO OBJECT!
Functions:
play() - Plays the audio file associated with the Audio object.
Properties:
loop - The amount of loops.
audio - the WAV file loaded from the file specified when the Audio object was initialized. THIS IS RAW DATA!
Last updated